I am Jose M. Olea, Unity developer currently located in Barcelona

I was born in Spain, and I have been programming since I was 14. I am passionated about all the game development proccess, since I love programming, drawing concept art designs, 3D modelling and composing music. Ill be glad to keep contact or work with anyone around the world with my same interests. So feel free contact me. Just a friendly note, Maria is my second name while Olea is my family name ;)

Recent Posts

  • Ludum Dare 46 – Keep it alive

    So last weekend we participated in Ludum Dare. As you should know this is a very popular game jam celebrated online twice a year. This year I didnt have any plan to participate, but a couple of friends invite me, and what a better way to spend a weekend during this confinement than making videogames? […]

  • Cross hatch Shader

    Cross hatch is an artistic technique used to create different shades by¬† drawing paralel lines. By playing with the separation, the angle and the density of lines, you can draw any tone just with one color. When I travel I usually have a notebook and a 0.2 mm black pen so I can quickly draw […]

  • Brush texture shader

    It’s been a long time since I wanted to get deeper into shaders, particularly I’ve been always fascinated about shaders that emulate traditional arts. But since I have been so busy with the development of Tiny Klepto, I couldn’t find any moment to start. So this weekend I found this really nice painting from Francisco […]

  • How long does it take to create a videogame?

    Well, it’s been almost 4 days since I launched Tiny Klepto in Google Play, so finally I have some time to take a deep breath and look back to all the development process. I am a curious guy, and I like numbers and metrics, so since my former project, I decided to use some online […]