Hi! I want to show you what I have been doing the last weeks.
Right now I am in the middle of the development of a new casual game for mobile about a burglar breaking into houses and stealing stuff. This time I wanted have a different approach when developing the game. Instead of focusing in polishing the final game, I am now releasing fast prototypes, testing them and improving in an iterative way every week. Something similar to the Agile metodology.
Another new is that I am doing pixel art again (the last time I did it was 15 years ago, when pixel art was just the only digital art). For this I am using Aseprite, an amazingly effective tool when dealing with pixel art and spritesheets. Let me proudly introduce you one of my first animations for the game. The burglar: