First tests in Unity

So finally I decided to get hands dirty with Unity and make something in 3D. So what better than reuse one of my characters in Creepy Rotten Fruit?

I modeled a low-poly version of the apple zombie and animated it. Then imported in Unity 3D and made a basic isometric scenery to move the character and chase the mouse. This is a video with the result:

 

chemari

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